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	<title>Comments on: Blitheringly Obvious Epiphany</title>
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	<link>http://kallistipress.com/2006-08-20/blitheringly-obvious-epiphany/</link>
	<description>Games for the Prettiest One</description>
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		<title>By: Thomas Robertson</title>
		<link>http://kallistipress.com/2006-08-20/blitheringly-obvious-epiphany/comment-page-1/#comment-5474</link>
		<dc:creator>Thomas Robertson</dc:creator>
		<pubDate>Mon, 21 Aug 2006 17:32:36 +0000</pubDate>
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		<description>Huzzah for multiple people seeing obvious stuff at rougly the same time!

My overview &lt;a href=&quot;http://www.thesmerf.com/blog/60-games-as-interface&quot; rel=&quot;nofollow&quot;&gt;of interface stuff&lt;/a&gt; went up right before Gen Con. My current plans are to have at least two more posts on the subject in the coming weeks.

Thomas</description>
		<content:encoded><![CDATA[<p>Huzzah for multiple people seeing obvious stuff at rougly the same time!</p>
<p>My overview <a href="http://www.thesmerf.com/blog/60-games-as-interface" rel="nofollow">of interface stuff</a> went up right before Gen Con. My current plans are to have at least two more posts on the subject in the coming weeks.</p>
<p>Thomas</p>
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		<title>By: Joshua BishopRoby</title>
		<link>http://kallistipress.com/2006-08-20/blitheringly-obvious-epiphany/comment-page-1/#comment-5472</link>
		<dc:creator>Joshua BishopRoby</dc:creator>
		<pubDate>Mon, 21 Aug 2006 15:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://kallistipress.com/blog/2006-08-20/blitheringly-obvious-epiphany/#comment-5472</guid>
		<description>&quot;People talking&quot; is my casual-speak for &quot;player-participants interacting.&quot;  So yeah. ;)

...and since I don&#039;t know what you&#039;re referring to about interfaces, I guess it&#039;s parallel development.  Link me the interface talk?</description>
		<content:encoded><![CDATA[<p>&#8220;People talking&#8221; is my casual-speak for &#8220;player-participants interacting.&#8221;  So yeah. <img src='http://kallistipress.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>&#8230;and since I don&#8217;t know what you&#8217;re referring to about interfaces, I guess it&#8217;s parallel development.  Link me the interface talk?</p>
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	<item>
		<title>By: Thomas Robertson</title>
		<link>http://kallistipress.com/2006-08-20/blitheringly-obvious-epiphany/comment-page-1/#comment-5471</link>
		<dc:creator>Thomas Robertson</dc:creator>
		<pubDate>Mon, 21 Aug 2006 15:32:05 +0000</pubDate>
		<guid isPermaLink="false">http://kallistipress.com/blog/2006-08-20/blitheringly-obvious-epiphany/#comment-5471</guid>
		<description>Josh,

I&#039;m down with this, with one caveat: The essential core is not &#039;people talking&#039;, but rather &#039;people interacting&#039;.  I think that&#039;s probably what you meant, but the distinction is an important one.  It&#039;s important to remember that interaction can take many forms, and only a few of them are verbal.

Oh, and for personal gratification: was any of this, even partially, sparked by my recent stuff on games as interfaces?  Or is this just one of those awesome instances of parallel development?

Thomas</description>
		<content:encoded><![CDATA[<p>Josh,</p>
<p>I&#8217;m down with this, with one caveat: The essential core is not &#8216;people talking&#8217;, but rather &#8216;people interacting&#8217;.  I think that&#8217;s probably what you meant, but the distinction is an important one.  It&#8217;s important to remember that interaction can take many forms, and only a few of them are verbal.</p>
<p>Oh, and for personal gratification: was any of this, even partially, sparked by my recent stuff on games as interfaces?  Or is this just one of those awesome instances of parallel development?</p>
<p>Thomas</p>
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