FLFS Laid Out
Full Light, Full Steam is all laid out, sans art. So all I’m doing now is waiting for the art to come in… and fiddling with the design.
Fiddle fiddle fiddle.
Seriously, I should go do dishes or something.
Fiddle.
Also, new title treatment:


August 28th, 2006 at 8:24 am
Very cool logo.
August 29th, 2006 at 2:48 am
Too futuristic.
August 29th, 2006 at 7:40 am
Futuristic? Rivets and gears?
August 29th, 2006 at 8:56 am
It’s not the elements, but the look.
Too shiny, too streamlined. Too shiny.
Add grit. Add rivets that show there is more than one sheet.
August 29th, 2006 at 9:41 am
Oh, I see where you’re coming from. This is a title treatment, not final art. When it goes into a cover or something it’ll be fiddled with as appropriate, probably adding texture and color.
August 31st, 2006 at 6:59 am
I like this. I think it needs a second, interlocking gear on the bottom, though, to the left of the one that’s currently there, and then maybe 1-3 additional gears on the right side, just sticking out, interlocking or no. I think this would suggest that the whole thing is full of motion.
August 31st, 2006 at 8:45 am
Hm. That’s an idea. Will fiddle.
September 15th, 2006 at 4:57 am
Saw your event listing on the Gen Con So Cal list.
The game mechanics seem intriging but the setting is very familiar to me. ref. http://steam-trek.com
I would thoroughly enjoy seing a copy of the finished product.
From the perspective of further developing this genre I would enjoy opening a dialog to discuss; setting, history, technology, culture and etcetera.
God Save the Queen!
Commodore Maxby
Captain, HMAS Dauntless
Æther Fleet Command
September 15th, 2006 at 12:13 pm
Hey there, Maxby! I’m a big fan of the steam-trek site, actually. I found you guys midway through developing FLFS, and it looks like you all are having a ton of fun. As a point of comparison, FLFS is lighter on the camp and shies away from too much “Trek” — Trek is a franchise that is done, done well, and done often, and therefore I’m not going to even bother to compete with it. FLFS is a lot closer to Battlestar Galactica and Horatio Hornblower, with dreadfully complicated situations that will very rarely have neat and clean solutions to them.
Will you be at GenCon SoCal? I’m running those four events and will be at the Forge Booth, if you’d like to swing by to check things out.